![]() ![]()
The problem, as I've alluded to, is that you're just severely lacking in imagination. Motion control will change the way games work. How can a player be expected to fully interact in an otherwise realistic gameworld if he does not have the use of any in-game arms and hands? You see where I'm going with this. Here's the problem with current game controllers. there's a graphic representing arms and hands, and it's animated to an extent also - but does this graphic act in any way like an arm or a hand? Can you control it like an arm or a hand? The answer is that, no, it does not and you cannot. Think about this in current gen gaming does the character you play really have arms and hands? He has the appearance of arms and hands, i.e. The problem? The controls sucked huge balls.Įnter Kinect and controlling a character's arm in game is no longer an issue. The concept was fantastic and carried with it the potential for some awesome interaction with the world around you. You could extend it and swing it around, pick things up and generally play around as if it were your own arm. #Can lag ruin a game of spyparty fullThe game was highly innovative it was an FPS but instead of the ordinary static weapon with aiming fixed to mouse viewpoint the player had full control of the in-game character's arm. #Can lag ruin a game of spyparty PcIn terms of what motion control will offer the player in terms of heightened interaction, I'll refer you to the 1998 PC game Jurassic Park: Trespasser. Use your imagination! Are you really this dull? You could do all that from a comfortable sitting position on your living room sofa. Kinect won't require anybody to do anything as ridiculous as walking on the spot why not move using subtle movement of the hands just like you currently do? Perhaps a simple repositioning of the feet for when you want your hands for other tasks. How do you control 'simple movement' currently? With your hands of course. Players can register for the beta at Click to expand.Your problem is you've no imagination. #Can lag ruin a game of spyparty windows 8Team Dakota also announced the official beta launch dates for “Project Spark” – invitations will begin rolling out to registered beta participants starting at the end of October 2013 for Windows 8 devices and January 2014 for Xbox One creators. The result is being able to make your own animations or even cinematic cut scenes when you combine all three (face + body + voice). Record audio and modulate – Speak a line, singing, etc. ![]() In addition, you can record your own sayings or sounds using the Kinect microphone, bringing the audial customization of your living world to an all new level of fun.įacial Expression Capture – Users can record their face and have it applied to an in-game characterĪnimation Recording – Do a new attack, full body motions, gestures, etc. Assets/Press Kits/gamescom 2013 Press Kit/Xbox One Games/Project Spark/Project_Spark_GC_Screen_05.jpgĮxpress yourself with facial capture technology and record dramatic scenes, make your own attacks, and much more. Players can capture facial animations, body motion and voice and sound to create custom character animations, dialog or even cinematic cut scenes. Gaming needs to move on, and if this means that we have to stop being such lazy cnuts and move our hands a bit more then so fecking be it.Īt gamescom, Team Dakota showcased several innovative features for future “Project Spark” creators through the reveal of the “Project Spark” voice and motion capture, which uses the power of Kinect to bring you into the game like never before. I don't want to take my pension and still be pressing those same four buttons and two triggers, trying in vain to make any kind of realistic, meaningful or imaginative connection with an otherwise super realistically depicted world. That might sound great to you but for some of us, we're longing for something better than that. ![]() The fact is though that the advancement of graphics technology along with the construction of and epic, sandbox gameworlds means that the simple gamepad is far too restrictive in what it can offer players as a means of interaction with such worlds the bottleneck is rapidly narrowing and unless the industry takes a step towards more tangible means of human input then we'll all be stuck playing the same seven or eight games that we have been playing these past twenty years or so with occasionally improved graphics being the only thing to look forward to. #Can lag ruin a game of spyparty ps3If you don't feel comfortable with the next step in the immersive gaming experience then you'll always have the 360 or PS3 to play the older style games on. There are loads of gamers that don't play anything buy retro 8bit offerings and nobody begrudges them their opinion. Click to expand.Nobody's forcing you to move with the times, man. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |